Christmas felicitations to all.
This blog is where works in progress by Philip Sanderson are posted along with thoughts on the moving image, sound, photography and anything else. Scroll down for an index of previous posts.
Wednesday, December 27, 2017
Friday, December 08, 2017
Resisting immersion in Visual Music, Greenwich Sound/Image Colloquium
Transcript of a presentation given at the 2017 Sound/Image Colloquium at Greenwich University.
Resisting immersion in Visual Music:
the case for heightened listening and looking and against pseudo-synaesthesia
The quest for a synaesthetic melding of the senses, for the revelation of an underlying correlation between sound and image has underpinned the development of visual music, from Aristotle’s Music of The Spheres, through Castel’s Ocular Harpsichord, to twentieth century advocates such as Whitney (1980, pp 40-44) who sought “to discover their laws of harmonic relationships”. In contemporary visual music practice the term immersive is increasingly being used, denoting an all-enveloping synaesthetic experience, be it more populist examples such as Bjork’s foray into VR, or installations at Ars Electronica. The impetus for immersion comes from a number of directions, including developments in digital technology, and a renewed desire for a symbiotic relationship between science and the arts; Miller’s (2014) Colliding Worlds.
The quest for a synaesthetic melding of the senses, for the revelation of an underlying correlation between sound and image has underpinned the development of visual music, from Aristotle’s Music of The Spheres, through Castel’s Ocular Harpsichord, to twentieth century advocates such as Whitney (1980, pp 40-44) who sought “to discover their laws of harmonic relationships”. In contemporary visual music practice the term immersive is increasingly being used, denoting an all-enveloping synaesthetic experience, be it more populist examples such as Bjork’s foray into VR, or installations at Ars Electronica. The impetus for immersion comes from a number of directions, including developments in digital technology, and a renewed desire for a symbiotic relationship between science and the arts; Miller’s (2014) Colliding Worlds.
Whilst the case for an absolute correspondence
between colour and harmony has been repeatedly debunked, not least by practitioners
themselves – see Le Grice’s (2001, pp?) mathematical reasoning why such a
correspondence is fanciful, the terms synaesthetic and especially immersive
continue to be used, with little interrogation of whether a blurring of sensory
boundaries or an enveloping of the audience is a positive step forward. This
paper argues that instead of synaesthetic immersion, what should be encouraged
is a heightened state of looking/listening brought about by a reflexive
engagement between the work and the audience. Three methods for potentially achieving
such a heightened sate are proposed each employing a form of arbitrary function. In each case a short one-minute extract from
my own practice will be used as a brief illustration.
To argue that there is no absolute sound/image
or tone/colour correspondence is not to suggest that there is no propensity to
make such correlations, but rather it is to locate the adhesion of sound and
image in the minds of the audience as they engage with a piece. Adhesion was first
identified by Eisenstein, Pudovkin and Alexandrov, in their Statement on Sound of 1928, when they
noted that marrying sound with moving image could all too easily produce the
“‘illusion’ of talking people, of audible objects, etc.”. The Russian
filmmakers response to illusionist adhesion was asynchronism, a technique
employed and nuanced by both Eisenstein and Pudovkin in subsequent writings and
films. In neither case should asynchronism be viewed as meaning in some way out
of sync. For Eisenstein the term became increasingly to mean a form of
quasi-musical counterpointing, whilst for Pudovkin (1929) a looser connection
is advocated in which occasional moments of adhesion form part of an
asynchronous push-pull rhythm, with the audience drawn in and out of the frame,
visually and sonically. Pudovkin then utilises the
propensity for adhesion as part of a strategy that creates a productive tension
and interplay between the senses.
Asynchronism
was adopted by a number of filmmakers such as Cavalcanti in the first half of the
twentieth century. In contrast in visual music adhesion was often actively
sought. For example the prologue to Fischinger’s Optical Poem (1938), states:
To
most of us, music suggests definite mental images of form and colour. The
picture you are about to see is a novel scientific experiment. Its object is to
convey these mental images in visual form. (Fischinger, 1938)
Here
it is not just adhesion that is desired but something more, an equation between musical and visual forms, the synaesthetic and seeing
sound, hearing colour equation. One might ask if there is a visual music
equivalent of asynchronism that can be applied to offset this for of
illusionism? An examination of various visual music pieces suggest a number of
strategies, which broadly down into three methods.
The
first method is close to Pudovkin’s asynchronism in that it uses momentary
adhesion. Examples of this approach can
be seen in the films of Lye and Le Grice in which the moving images are not synchronised note for note with
the soundtrack music, but married to syncopated musical rhythms. In Lye’s Trade Tattoo (1937) it is Cuban dance music,
whilst in Le Grice’s Berlin Horse
(1970) the looping imagery is counterpointed by Eno's phasing piano loops. In both cases sound and image work together,
but retain their identity, there is no beat-by-beat or 4/4 dynamics, cementing
the audio-visual relationship, but rather flashes of momentary adhesion, occur
simultaneously, at different tempi and at different locations within the frame.
This open-ended and shifting correspondence has a dynamic and yet arbitrary
quality, arbitrary not as in random, but in the sense that adhesions are being
actively made and broken by each member of the audience, independently and
somewhat differently at the moment of audition. In my own piece Landfill (2008), an animated morphing topography is married with a soundtrack of
treated yodelling a form of early sonar. There are no designated points of
correspondence, but rather a series of arbitrary adhesions.
Landfill (2008) from Philip Sanderson on Vimeo.
To look at further possible implementations of the arbitrary let us examine optical sound films made at the London Filmmakers Co-operative in the 1970s by two filmmakers, Sherwin and Rhodes. Optical sound films rely on what Sherwin calls “an accident of technological synaesthesia”, namely that when the images on an optical film soundtrack are the same as those in the main projected frame, one in effect has a means of both transforming images into sound and of their simultaneous synchronised reproduction, (Sherwin & Hegarty 2007, pp 5).
Sherwin
made a number of optical sound films in which the images were also printed on
the optical track including Musical Stairs (1977), and Railings (1977). The sounds produced by
this process are in sync with the images but are not those which would be made
had the railings or stairs been recorded with a microphone. In Musical Stairs it is the panning of the
camera up and down a flight of metal stairs, which when those images pass over
the optical head produces a musical scale, whilst in Railings, by filming the ironwork from different angles, a sequence
of electronic pulses are generated (Hamlyn, 2005). Sherwin’s pieces counter the
illusion of sound and image correspondence by in part employing the adhesive
tendency against itself, sound and image stick, but in a way, which forces the
audience to question causality rather than accept it. It is the movement of the
filmic representation that generates the audio not the represented object.
This second arbitrary function can be applied to either abstract or representational imagery, upsetting the expected dynamics of causal relationships. Whilst optical sound offers plentiful scope for experimentation digital technology allows one to expand and develop the arbitrary function. As an example lets look at Moth Flight (2016) made to celebrate the 75th anniversary of the death of Amy Johnson, the first female pilot to fly from Britain to Australia in her Puss Moth plane. Here the audience is encouraged to ask, is the ‘action’ producing the sound, or is the movement of the image in some way generating the sound or…
The
third arbitrary function is best illuminated by Rhodes optical sound film
entitled Light Music (1975-77), in which she printed a series of horizontal black
lines on both the optical track and film frame. By varying the thickness of the
lines, the pitch of the sound rises and falls in sync with the projected light
patterns. (Hamlyn, 2011, pp 215). In an interview at the time of the piece’s
exhibition at Tate Modern in 2012, Rhodes stated “what you see is what you
hear”, a sentence which invokes both the basic synaesthetic equation.
Curiously
rather than demonstrating literal equation, Light
Music suggests a further arbitrary function. Two types of optical track were routinely employed,
the bilateral variable-area method (consisting of wavy curvaceous lines) and
the variable density method, the straight lines used in Light Music. Both methods produce the exact same sound, but if Light Music had employed the bilateral method
the projected image would have had a very different appearance. Nonetheless, we would have still perceived correspondence
and made equation. One might go so far as to conjecture that if the optical
track, and the projected image had not been identical, but been some other
visual form that reciprocally changed as the sound did, a similar connection
would still be made. The third arbitrary function requires a foregrounding of
the arbitrary nature of the correspondence. Digital mapping offers the
possibility to create just such self-declared reciprocal sound and image changes.
An
early example of this reciprocal mapping is Le Grice’s computer piece Arbitrary Logic (1988), in which the same
data is used the to produce both the on-screen colour fields, and via MIDI
(Musical Instrument Digital Interface) the sound. When Le Grice was making Arbitrary Logic, digital technology
was in its infancy, and in his writings he speculates about the future
possibilities of mapping (2001, pp 284). Such opportunities would become
available some ten years later in software such as Max/MSP/Jitter (Cycling 74)
in which digital MIDI data can be used to control audio parameters such as
pitch, velocity, volume, envelope, whilst simultaneously being mapped to visual
manipulations such as: rotation, zoom, hue, video feedback, and so on.
Thus
the tendency towards literalness can be offset by varying the parametric
relationship; for example if in one
section of a work as the frequency rises the hue changes, this can be offset
elsewhere, by mapping pitch to changes in form, or another visual element. By
such strategies, the arbitrary nature of the audio-visual correlation is
foregrounded, as the audience is encouraged to make first one equation and then
another. Here is Quadrangle, an early
example made back in 2005 in which a patch was built in Max/MSP to generate
quasi-random trills, and staccato bursts of data. This information was then
mapped to control both the animation of a white square, and via MIDI, a
synthesizer. As the music starts and stops, so the square performs a spatial
choreography: changing colour, moving across the frame, advancing and
retreating, etc. The arbitrary element is introduced by keeping the sound parameters
constant throughout, whilst the visual mapping parameters are changed.
Synaesthesia has both underpinned and arguably thwarted the development of visual music practice. This paper started from the position that recent tendencies towards immersion have exacerbated many of the negative aspects of the genre and that this can only be countered by a continual reflexive interrogation of the audio-visual relationship. Three arbitrary functions designed to introduce just such a reflexive tension at the moment of audition were outlined. Key to all three is the recognition of the propensity on the part of the audiences for making causal audio-visual equations, but rather than use this to encourage immersive synaesthesia this desire to adhere can be utilised as part of a range of strategies for denying equation, questioning causality and reflexive mapping that all contribute towards creating a heightened state of looking and listening.
Hamlyn, N., 2003. Film Art Phenomena. London: BFI.
Hamlyn, N., 2011. Mutable screens: the expanded films of Guy Sherwin, Lis Rhodes, Steve Farrer and Nicky Hamlyn. In: A.L. Rees, D.Curtis, S.Ball, D, White (eds) 2011. Expanded cinema: art, performance, film. Tate Publishing, London, pp 212-220.
Le Grice, M., 2001. Experimental cinema in the digital age. London: British Film Institute.
Miller, A.I., 2014. Colliding worlds: how cutting-edge science is redefining contemporary art. London: WW Norton & Company.
Pudovkin, V. I., 1929. Asynchronsim as a Principle of Sound Film. In: E. Weis and J. Belton (eds). 1985. Film Sound: Theory and Practice. New York: Columbia University Press.
Sherwin, Guy K. and Hegarty, Sebastiane (2007), Optical Sound Films 1971 – 2007, DVD, London: Lux.
Whitney, J., 1980. Digital Harmony: On the Complementarity of Music and Visual Art. Peterborough New Hampshire: Byte Books/McGraw-Hill.
Sunday, October 08, 2017
Sunday, August 20, 2017
Shadowman (1991)
Having completed part two of the Apostrophe S trilogy with Hangway Turning in 1900, it was time to turn to part three. Except there wasn't really a third installment, with most of the what one might now call hauntological elements about ghost sightings, ley lines and shifting landscapes having been suitably explored in the first two parts. Nonetheless an application was made to South East Arts (who had generously supported the previous two projects) with an outline detailing the further research of Thomas Cubitt. Things had moved on at SEA however with TV people now on the grant selection panel and a more commercial remit being adopted, part of that idea that took hold in the late 1980s and early 90s that experimental film was really only a stepping stone to feature production. So the application was declined, I did however later that year pick up a small development grant of a few hundred pounds from Greater London Arts which paid for about twenty rolls of super 8. A small crew was assembled from members of Paul Bush's film workshop, of which I had become a member, and we spent a few nights down in Greenwich in the what was then still industrial dockside. There was a vague espionage narrative, which was really a cover for another shifting landscape scenario with a figure appearing and disappearing in a maze of half-lit alleyways. Using only available street lighting, even the fast black and white Tri-X film stock was really not fast enough to capture more than occasional highlights.
A few grainy reels was all that emerged and the project was sensibly put on the shelf. On the fridge shelf however were six or so reels of unexposed colour Super 8 stock left over, and these were used to shoot the footage that would then become Shadowman. Up to this point most of my moving image work had involved solitary figures in some way interacting in a quasi-choreographed way with the landscape. The landscape setting and the symbiotic relationship with the person filming it (occasionally glimpsed in shadow) now became the sole focus. In many ways the material explores quite painterly concerns of light and shadow both in the undergrowth and on of empty train compartments. Many of the shots are repeatedly looped and there is a touch of structuralism when these are married asynchronously with the predominantly tape looped train sounds. This structural element is offset by the hints at biographical narrative involving a character forced to live on the outskirts of town, who spends his days wandering the abandoned and overgrown gardens of once grand mansions. All a thinly veiled reference to my own relocation at the time to New Eltham, a godforsaken suburb on the border between London and Kent.
A completion grant of about £1,000 from GLA paid for a telecine to Umatic video and enough editing time to finish the work. Shadowman was given its first outing along with other work supported by GLA at a preview theatre in Dean Street. A small number of other screenings followed including at the London Film Festival and the European Media Art Festival. Around this time I also shot three reels of Standard 8 film using multiple exposures and in camera overlays. These single screen pieces were to the last ones I made during the 90s as I then began to explore a more installation based practice. Shadowman hasn't been seen since even on line so here is a reasonable copy made from a DV transfer from the Umatic.
A few grainy reels was all that emerged and the project was sensibly put on the shelf. On the fridge shelf however were six or so reels of unexposed colour Super 8 stock left over, and these were used to shoot the footage that would then become Shadowman. Up to this point most of my moving image work had involved solitary figures in some way interacting in a quasi-choreographed way with the landscape. The landscape setting and the symbiotic relationship with the person filming it (occasionally glimpsed in shadow) now became the sole focus. In many ways the material explores quite painterly concerns of light and shadow both in the undergrowth and on of empty train compartments. Many of the shots are repeatedly looped and there is a touch of structuralism when these are married asynchronously with the predominantly tape looped train sounds. This structural element is offset by the hints at biographical narrative involving a character forced to live on the outskirts of town, who spends his days wandering the abandoned and overgrown gardens of once grand mansions. All a thinly veiled reference to my own relocation at the time to New Eltham, a godforsaken suburb on the border between London and Kent.
Sunday, July 23, 2017
Have the record companies lost the origianl LP artwork?
Saturday, July 15, 2017
Snatch Tapes - Cassette Roulette
Originally published on the (now defunct) Snatch Tapes website in the early 2000s.
Punk unleashed in its wake a wave of Do It Yourself (DIY) creativity. Recording and releasing records was no longer under the sole control of the record industry. Now anyone could (to paraphrase Sniffin' Glue) learn three chords, form a band, and if they could grub together a few hundred quid put out a single. Thousands did just that, and with John Peel willing to play many of the records on his late night Radio 1 show, and Rough Trade in Notting Hill happy to distribute them a whole new DIY scene began to flourish.
Punk though was about brevity; the kind of soloing associated with progressive bands like Yes was anathema, and short and sharp was the preferred cut. Quirky and playful as many of the bands played on John Peel were, they stuck pretty tightly to the orthodoxies of the traditional verse/chorus song structure, and the classic line up of guitar, bass and drums. Punk was a breath of fresh air after the years of self-indulgent excess, but in its way it was also quietly conventional.
Here and there in the cracks and on the margins another tendency was taking form, that of DIY electronic and experimental music. Influenced by a range of sources including Kraftwerk, Eno, the Radiophonic Workshop and Throbbing Gristle, young men (and some young women) up and down the UK began fiddling with old tape machines, oscillators, and radios; plugging the output into the input of any piece of circuitry they could lay their hand on just to see what might happen.
The blips, bloops and cacophonous sonorities produced by such antics didn't sit well with most of the new independent labels, and the few hundred quid needed to put out a record oneself was often a few hundred quid more than most DIY experimenters had (not surprising as many were still at school or college), and so people began looking for another medium on which to release their musical excursions. The answer turned out to be the humble cassette tape.
Cassettes had been around since the1960s and had with vinyl been a form of mainstream music distribution since the 1970s. The cassette though was always considered sonically and aesthetically inferior to vinyl. Despite all studio recordings being made on tape (albeit it 1/4 inch or multi-track tape running at much higher speeds) a cassette tape was considered by many to be a cheap copy of the 'real thing'. That you could record tapes at home yourself somehow distanced them from the authority of a recording made in a studio and then cut and pressed in a factory. However by the mid 1970s the quality of cassette machines had improved enormously, and though they would never rival the frequency range of vinyl they offered a good quality sound recording and playback medium.
Prior to punk, bands had used cassette to make 'demo' tapes that they would then hawk round the major record labels in a bid to get a recording deal. Few though considered their tapes to be the finished item; they were rough drafts waiting for the major studio magic to be performed on them so they could be turned into shiny records.
For those on the musical margins the perceived disadvantages of the cassette arguably made it a natural medium. Using cassettes meant there were minimal mastering or printing costs (the tape cover being often as not a photocopied or hand made collage). One could duplicate a handful of cassettes at home or if there was more demand nip round to somewhere like Better Badges, which had a high, speed machine and make 50 copies. Tapes could be easily sent in jiffy bags through the post. A tape could be recorded at the weekend and then be winging its way around the country by Wednesday of the following week.
Word of mouth was all-important and a small network of people swapping or selling tapes soon emerged. With the exception of Rough Trade, most record shops refused to stock DIY cassettes, and so distribution was almost exclusively by post. Picking up on the burgeoning scene the main music papers, NME and Sounds began to run cassette friendly features, namely Garageland and DIY Corner, which added a further spur to activity. A number of cassette labels appeared including Deleted Records, Fuck Off Records, and of course my own Snatch Tapes. Most 'labels' though were run from a bedroom or squat and so somewhat lampooned the very idea of the corporate branded company. Radio silence however was maintained, as DIY tapes were never considered 'proper' releases and as such denied airplay even, on the John Peel show.
So would the cassette fundamentally alter the mechanics of the music industry? For a short wishful thinking utopian period in 1980 it looked like a possibility that the tape might just tilt the balance of power in favour of both the musician and the listener. Cassettes though would be a victim of their own success. Soon there were so many releases each week that Garageland and DIY Corner could have been expanded to fill several pages in each music paper. Given the reliance on major label advertising this was never going to happen. Cassettes were an alternative economy that didn't ultimately suit labels, record shops or the music press.
In the UK the DIY cassette peaked sometime in 1982 and slowly slipped (or should that be seeped) back into the margins from whence it had come. During the next decade the tape though became an established format for industrial music. Just as industrial pioneers Throbbing Gristle were going their separate ways in 1981, a number of young artists began putting out their own industrial music cassettes.
By the late 1990s it was to be another DIY revolution that would rekindle interest in the cassette. Forgotten except by the keenest of aficionados most DIY tapes were by now lost or sitting unloved in old shoeboxes in attics. The Internet though allowed people to set up discussion forums, blogs and websites in which information could be easily shared across the globe about these obscure recordings. Gradually a number of recordings began to be re-issued on both vinyl and CD. The label, which has undertaken the most comprehensive re-issue programme, is Vinyl on Demand (VOD). VOD also has an online gallery with a large selection of cassette covers and artwork from the period. A number of blogs such as Mutant Sounds, No Longer Forgotten Music and Thing on the Doorstep continue to unearth and digitise old tapes indeed not since the early 1980s has so much tape music been readily available.
Addendum 2017.
The above piece originally written in the early 2000s seems from a time almost as far away as the original DIY cassette scene itself. Since writing it almost everything of merit from the original Snatch Tapes and indeed every other tape label has been re-issued, firstly on CD and then perhaps ironically on the resurgent vinyl format. Vinyl on Demand in particular have through a series of box sets and single LPs released works by many of the people who appeared on Snatch Tapes such as Alien Brains, Sea of Wires, Storm Bugs. The cassette itself has even had a resurgence both as a tangible alternative to the ubiquitous MP3 and once again as a financially affordable alternative to the increasingly expensive vinyl format. Mutant Sounds has long since stopped after a period of public aural education by means of posting on a daily basis untold gems from the musical margins. An association with the guys behind the label even led to not a re-issue but the release of new material in the form of the Hollow Gravity LP in 2012.
Punk unleashed in its wake a wave of Do It Yourself (DIY) creativity. Recording and releasing records was no longer under the sole control of the record industry. Now anyone could (to paraphrase Sniffin' Glue) learn three chords, form a band, and if they could grub together a few hundred quid put out a single. Thousands did just that, and with John Peel willing to play many of the records on his late night Radio 1 show, and Rough Trade in Notting Hill happy to distribute them a whole new DIY scene began to flourish.
Punk though was about brevity; the kind of soloing associated with progressive bands like Yes was anathema, and short and sharp was the preferred cut. Quirky and playful as many of the bands played on John Peel were, they stuck pretty tightly to the orthodoxies of the traditional verse/chorus song structure, and the classic line up of guitar, bass and drums. Punk was a breath of fresh air after the years of self-indulgent excess, but in its way it was also quietly conventional.
Here and there in the cracks and on the margins another tendency was taking form, that of DIY electronic and experimental music. Influenced by a range of sources including Kraftwerk, Eno, the Radiophonic Workshop and Throbbing Gristle, young men (and some young women) up and down the UK began fiddling with old tape machines, oscillators, and radios; plugging the output into the input of any piece of circuitry they could lay their hand on just to see what might happen.
The blips, bloops and cacophonous sonorities produced by such antics didn't sit well with most of the new independent labels, and the few hundred quid needed to put out a record oneself was often a few hundred quid more than most DIY experimenters had (not surprising as many were still at school or college), and so people began looking for another medium on which to release their musical excursions. The answer turned out to be the humble cassette tape.
Cassettes had been around since the1960s and had with vinyl been a form of mainstream music distribution since the 1970s. The cassette though was always considered sonically and aesthetically inferior to vinyl. Despite all studio recordings being made on tape (albeit it 1/4 inch or multi-track tape running at much higher speeds) a cassette tape was considered by many to be a cheap copy of the 'real thing'. That you could record tapes at home yourself somehow distanced them from the authority of a recording made in a studio and then cut and pressed in a factory. However by the mid 1970s the quality of cassette machines had improved enormously, and though they would never rival the frequency range of vinyl they offered a good quality sound recording and playback medium.
Prior to punk, bands had used cassette to make 'demo' tapes that they would then hawk round the major record labels in a bid to get a recording deal. Few though considered their tapes to be the finished item; they were rough drafts waiting for the major studio magic to be performed on them so they could be turned into shiny records.
For those on the musical margins the perceived disadvantages of the cassette arguably made it a natural medium. Using cassettes meant there were minimal mastering or printing costs (the tape cover being often as not a photocopied or hand made collage). One could duplicate a handful of cassettes at home or if there was more demand nip round to somewhere like Better Badges, which had a high, speed machine and make 50 copies. Tapes could be easily sent in jiffy bags through the post. A tape could be recorded at the weekend and then be winging its way around the country by Wednesday of the following week.
Word of mouth was all-important and a small network of people swapping or selling tapes soon emerged. With the exception of Rough Trade, most record shops refused to stock DIY cassettes, and so distribution was almost exclusively by post. Picking up on the burgeoning scene the main music papers, NME and Sounds began to run cassette friendly features, namely Garageland and DIY Corner, which added a further spur to activity. A number of cassette labels appeared including Deleted Records, Fuck Off Records, and of course my own Snatch Tapes. Most 'labels' though were run from a bedroom or squat and so somewhat lampooned the very idea of the corporate branded company. Radio silence however was maintained, as DIY tapes were never considered 'proper' releases and as such denied airplay even, on the John Peel show.
So would the cassette fundamentally alter the mechanics of the music industry? For a short wishful thinking utopian period in 1980 it looked like a possibility that the tape might just tilt the balance of power in favour of both the musician and the listener. Cassettes though would be a victim of their own success. Soon there were so many releases each week that Garageland and DIY Corner could have been expanded to fill several pages in each music paper. Given the reliance on major label advertising this was never going to happen. Cassettes were an alternative economy that didn't ultimately suit labels, record shops or the music press.
In the UK the DIY cassette peaked sometime in 1982 and slowly slipped (or should that be seeped) back into the margins from whence it had come. During the next decade the tape though became an established format for industrial music. Just as industrial pioneers Throbbing Gristle were going their separate ways in 1981, a number of young artists began putting out their own industrial music cassettes.
By the late 1990s it was to be another DIY revolution that would rekindle interest in the cassette. Forgotten except by the keenest of aficionados most DIY tapes were by now lost or sitting unloved in old shoeboxes in attics. The Internet though allowed people to set up discussion forums, blogs and websites in which information could be easily shared across the globe about these obscure recordings. Gradually a number of recordings began to be re-issued on both vinyl and CD. The label, which has undertaken the most comprehensive re-issue programme, is Vinyl on Demand (VOD). VOD also has an online gallery with a large selection of cassette covers and artwork from the period. A number of blogs such as Mutant Sounds, No Longer Forgotten Music and Thing on the Doorstep continue to unearth and digitise old tapes indeed not since the early 1980s has so much tape music been readily available.
Addendum 2017.
The above piece originally written in the early 2000s seems from a time almost as far away as the original DIY cassette scene itself. Since writing it almost everything of merit from the original Snatch Tapes and indeed every other tape label has been re-issued, firstly on CD and then perhaps ironically on the resurgent vinyl format. Vinyl on Demand in particular have through a series of box sets and single LPs released works by many of the people who appeared on Snatch Tapes such as Alien Brains, Sea of Wires, Storm Bugs. The cassette itself has even had a resurgence both as a tangible alternative to the ubiquitous MP3 and once again as a financially affordable alternative to the increasingly expensive vinyl format. Mutant Sounds has long since stopped after a period of public aural education by means of posting on a daily basis untold gems from the musical margins. An association with the guys behind the label even led to not a re-issue but the release of new material in the form of the Hollow Gravity LP in 2012.
Friday, June 02, 2017
Upsetting the Synaesthetic - The Arbitrary Function in Visual Music
Proposition: to counter the
synaesthetic, and thus create dialectic in visual music an arbitrary function
must be introduced.
Introduction
Of all the senses, it is
sight and sound that work most in tandem, so it is perhaps not surprising that moving images and audio are inherently attracted to one another. At
the slightest hint of simultaneity the two adhere, a tendency noted with some
anxiety by Eisenstein, Pudovkin and Alexandrov in their 1928 ‘Statement’ on
sound, written just as a reliable method for reproducing sync was being
introduced in cinema. The Russian filmmakers were concerned about the sight of synchronised
lips, and the sound of dialogue producing a theatrical self-contained cinema, something
they sought to counter by the use of asynchronous combinations of sound and
image. Asynchronism is often misunderstood as audio and vision being in some
way out of sync, but what was being proposed is a form of juxtaposition, rather
than of sound merely reinforcing image.
The problem of adhesion is if anything more
acute in visual music, for synchronising abstract imagery and music doesn’t
create a hermetically sealed story world, but rather potentially the suggestion
of a literal equation of the two media. Reflecting this, numerous papers on visual
music have titles such as 'seeing sound, hearing colour'.
The tendency to equate sound
and image, and specifically pitch and colour is as old as visual music itself:
from Louis Bertrand Castel’s “ocular harpsichord for
the eyes” built in the 1700s (a keyboard above which were 60 small windows,
each with different coloured-glass and a small curtain, which as the player
depressed the relevant key would open), through to Rimington, Scriabin and Whitney.
Such synasethetic combinations claim not just equation but an underpinning ‘natural’ harmonic relationship
between visual and musical forms. Arguably the history of visual music has been
dogged by a search for such quasi-spiritual correlation.
So
why is this problematic? Firstly an
absolute or natural correlation would require consensus on the precise nature of the relationships,
and even Castel changed his mind several times during
his many of years of working on his ocular harpsichord as to what hue should
match with what pitch. From a mathematical perspective, the principles of western musical notation
and harmony do no lend themselves to a systematic translation into a colour
wheel, and in any case western musical harmony is only one method for organising
sound.
Technicalities
aside, the core issue is that the quest for absolute synaesthetic correlation is
at odds with achieving dialectic tension in the audio-visual relationship. In
synaesthesia, it is not so much sensory interplay that is encouraged,
as a form of submersion and sublimation, an immersive running together of the senses, thereby reducing
the audience’s potential participation in making meaning. Such synaesthetic inclinations have recently been given impetus within contemporary visual music practice, where digital technologies
have opened up myriad new ways of combining sound and image.
If Eisenstein (et al) sought
to upset audio-visual adhesion in narrative film by the use of asynchronism, then
what is proposed is that in visual music to offset literalness and a tendency
towards immersive synaesthesia, another technique,must be deployed, the arbitrary.
The arbitrary does not
denote simple randomness, but rather a changing and reciprocal choreography
between the audio and the visual, which recognises, and even embraces the
potential for adhesion and equation, but that either then foregrounds these
relationships as arbitrary rather than essential, or uses arbitrary elements to
problematise the correlations and hence offset the synaesthetic.
The Three Methods
There are three principle ways
of introducing the arbitrary. Firstly one can allow adhesion to take place but then willfully multiply the number of audio-visual equations.
This process is facilitated by digital mapping, so at its simplest, if say an equation of pitch and colour is created in one part of a work, such that as the frequency rises the hue changes, this can be offset elsewhere, by mapping pitch to
changes in form, or some other visual parameter. By shifting and changing the
mapping, the arbitrary nature of the audio-visual correlation is foregrounded, and
revealed, as the audience find themselves making first one equation and then
another.
The second arbitrary
function involves questioning causality and can be applied to either abstract
or representational imagery, but arguably works best with the latter. In
narrative cinema on-screen action or activity is
typically perceived as having a causal relationship with the sound one hears. A
car pulls up, the engine stops, the door opens and closes, footsteps on the
gravel, etc. Indeed sound without an accompanying visual source is often used
as a way of creating dramatic tension, building to the moment when the two
become united. We hear the sound of footsteps approaching a door before it
opens to reveal who is coming through. In
visual music one can question or upset this causal relationship, such that the
audience asks, is the image or action producing the sound, or is the soundtrack in
some way generating or producing the image? Again digital technology allows us
to do this in various ways, for example by either using the same data stream or algorithms to manipulate both image
and audio, or by scanning the moving image to produce the
soundtrack (in a manner not dissimilar to optical sound in film). So it is the action of the frame, rather than the action in the frame that is the causal link.
The third arbitrary approach is looser and closer to asynchronism, as in
this model, moving images are not synchronised note for note with music
or sounds, but married with syncopated
musical rhythms. Each retains its own channel and identity and the arbitrary element comes in
the open-ended nature of this correspondence, there is no beat-by-beat or 4/4 dynamics,
locking the audio-visual relationship, but rather flashes of momentary adhesion,
possibly taking place at different tempi and at different points within the frame. As such there may be
many possible moments of adhesion or of equation.
This third approach requires
no special digital technology and can be seen in the films of Len Lye and his
use of Cuban dance band rhythms, and Malcolm Le Grice’s Berlin Horse (1970) with its looping imagery counterpointed by by Brian
Eno's piano loops. The choice of image and music is
quite particular however, as though some adhesion and equation will happen if one combines just about any music and moving imagery, without careful selection and
counterpointing, the effect can be to diminish rather than enhance both
audio-visual elements. Whilst digital technology is not required in this third method, it nonetheless can facilitate the making of syncopated moving images and audio.
The three methods are not exclusive and elements from the three approaches may be combined.
To follow - practice based examples
Thursday, May 25, 2017
The VCS3, a West Coast Syntheszier?
Wendy Carlos’s Switched-on-Bach (1968) popularised the idea of the synthesizer, and along with other early Moog players such as Keith Emerson helped shape the perception of it as a keyboard instrument; taking a device potentially
capable of producing all manner of previously unheard sounds, and turning into
it a form of expanded piano/organ. Compounding this was the Moog philosophy, which favours a form of subtractive synthesis, in which the signal chain takes ‘raw’
oscillator waves from a VCO (Voltage Controlled Oscillator), and then filters
them via voltage controlled filer (the VCF) and then amplifies them (VCA) to
produce the classic ‘warm’ analogue Moog sound.
Such a linear signal chain, VCO-VCF-VCA
which in the form of the Minimoog became predetermined or hard wired, has all
but become synonymous with analogue synthesis, and there are
numerous variations on the theme, all with their fans and their detractors,
often arguing over the merits of their respective filters. Ever since synthesizers produced by
Roland, Yamaha, Korg have followed this model with little real variation,
making it as easy as possible for the keyboard player to access a small palette
of sounds such as, ‘screaming leads’, ‘deep basses’ and so on, but offering
little scope for more adventurous sonic experiments.
In contrast the British built VCS3 and the briefcase version the Synthi A, used by many popular
artists in the early to mid 1970s including: Brian Eno, Pink Floyd, Kraftwerk,
Tangerine Dream, Hawkwind, Jean Michelle Jarre etc, does not come with a built in
keyboard (though a separate unit is available), and has a unique pin matrix
system that allows great flexibility in terms of patching the various components
together. Though the classic Moog chain is possible, it is not predetermined, and
the matrix system together with the wide-ranging oscillators, ring modulator, and quirky trapezoid envelope
gnerator encourages experimentation. This is indeed how it was initially used – often to
provide explicitly electronic sounds rather than imitations of conventional
instruments or the classic filter swept Moog sound.
In this way the VCS3 can be
aligned with the philosophy of West Coast synthesizers builders such
as Buchla and Serge. In the West Coast philosophy one starts
with what is called a complex oscillator, whose output is waveshaped rather than
filtered to produce different timbres. Early Buchla’s didn't have a filter as
such. FM synthesis, and much more sophisticated envelope or slope generators
that can be re-triggered and act as a form of LFO, all play a part in the West Coast sound, much favoured by composers such as Morton Subotnick and Suzanne Ciani. Buchla’s
were expensive but developed a niche and loyal following, and there was little
imperative to try and compete with the success of Moog let alone the Japanese
manufacturers who came along in the late 1970s.
The VCS3 offers many of features of the West Coast synthesizer but in a
reduced form. The oscillators' waveshapes can be swept to produce different
timbres, but by hand, to access the CV control one needs to modify the standard
model. The trapezoid generator can re-trigger but offers less scope than Buchla
or Serge envelopes or slope generators. FM synthesis and hard sync are possible, though again the
latter requires modification. In short the VCS3 has all the makings and
potential of West Coast synthesis, with the added flexibility of the patch
matrix, but by comparison is limited in various ways.
Having been taken up enthusiastically by many popular music artists (as
per the list above) in the early 1970s and also being found in many UK
university studios (such as Goldsmiths and Morley College) and radio stations such as
the BBC Radiophonic Workshop and WDR (Studio für elektronische Musik des
Westdeutschen Rundfunks) both of which ordered the large Synthi 100, EMS who
produced the VCS3 were initially very successful, but a lack of an either East
or West coast philosophy hindered development.
In the mainstream, many bands by the mid 1970s moved away from the VCS3
to the Minimoog, or kept the former as a special FX unit whilst the latter would be
used to play lead lines. The more experimental university and radio station
studios were not that dissimilar. The Goldsmiths studio was by the late 1970s
acquiring a Roland system 100, the Radiophonic workshop added Yamaha
equipment.
EMS seemed unsure how to respond, a prototype Synthi P was produced with
more stable oscillators and a few refinements, but it never went into production
and was neither an answer to the Minimoog, or sufficiently different to the
Synthi A such that people would have replaced their existing kit. Had EMS
embraced the West Coast philosophy and developed its oscillators and trapezoid
generators, allying these with the pin matrix and Zinovieff’s investigation of
computer controlled circuits then it could have had a future as Buchla had,
instead EMS went bankrupt in 1979.
This was not the end of EMS as after changing hands a number of times Robin
Wood a former employee now produces very limited quantities of VCS3s from his
Cornwall base. As a compact synthesizer it still offers much greater scope for
experimentation than most commercial synths, and the modifications listed above
can be added when ordering. Nonetheless the basic oscillator and trapezoid
designs are unchanged from the model produced in the 1970s, whereas Buchla
continued to develop and expand, inventing new components up to his death, the
VCS3 has been frozen in time. More recently new companies such as Make Noise and Pittsburgh Modular have begun to
produce synthesizers that combine elements of East and West Coast
philosophies. The VCS3 matrix routing remains
unique, and with enhanced oscillators and digital control, EMS could if so inclined produce a British contemporary
synthesizer that was a worthy heir to the VCS3.
Friday, April 07, 2017
Cut-up incantations over different grades of electronic mudslide
Review in the May issue of the Wire magazine of No No No No, a download release that came out late last year.
Philip Sanderson was first musically active as part of the duo Storm Bugs on the early 1980s cassette scene, a DIY scene predicated on cheap reproduction, and the Bandcamp era offers such micro-cultures an ideal second life (for now.) So as well as making the original output of Storm Bugs’ Snatch Tapes label available, it’s also given Sanderson an outlet for a run of new tapes. No No No No, on which Sanderson mutters cut-up incantations over different grades of electronic mudslide, doesn’t sound out of place in 2017 either; like Mordant Music, Ship Canal or Hacker Farm, it’s a very English sound. Made with the means to hand, and completely unafraid of grime or decay; these are sounds left out of the fridge, pulled out from under sofas, disinterred from lofts with a dusting of fibreglass. Sam Davies
Philip Sanderson was first musically active as part of the duo Storm Bugs on the early 1980s cassette scene, a DIY scene predicated on cheap reproduction, and the Bandcamp era offers such micro-cultures an ideal second life (for now.) So as well as making the original output of Storm Bugs’ Snatch Tapes label available, it’s also given Sanderson an outlet for a run of new tapes. No No No No, on which Sanderson mutters cut-up incantations over different grades of electronic mudslide, doesn’t sound out of place in 2017 either; like Mordant Music, Ship Canal or Hacker Farm, it’s a very English sound. Made with the means to hand, and completely unafraid of grime or decay; these are sounds left out of the fridge, pulled out from under sofas, disinterred from lofts with a dusting of fibreglass. Sam Davies
Saturday, February 18, 2017
History of the London Filmmakers Co-op (in French)
In the early 1990s I was rooting round in the the LFMC cupboard and came across a somewhat unloved wind-up Kodak Standard 8 camera. Unlike Super 8, Standard 8 can be passed through the camera several times to create superimpositions. If you underexpose the first layer you get a degree of what is know as latensification, a process which enhances the shadow areas in subsequent layers/exposures. In practice with the Standard 8 camera I was using it was all a little hit and miss but the process does work as can be seen in the deep blue water ripples half way through the film.
The footage was shot mostly in and around the Gloucester Avenue LFMC building and on the Regent Canal next door. There were also some shots from my then home in Forest Hill and even a touch of Whitewall Creek down in Strood. The footage was transferred unedited to Umatic video, and then to digital in the late 90s. I still have the reel of film somewhere so should get a decent transfer done sometime. The tongue in cheek soundtrack and music are contemporary.
Tuesday, February 07, 2017
I Haven't Stopped Dancing Yet
In narrative film, synchronised sound is linked causally to onscreen action or dialogue. Even when the source of the sound is not immediately visible such as approaching footsteps behind a door, the dynamic is such that the short term absence of the visual is designed to create anticipation that is then dramatically and visually resolved on screen by the sound source becoming visible. The addition of wild track sound, such as say birdsong on a country scene helps to further cement the hermetically sealed narrative construct, papering over edits and providing continuity between disparate shots. Add in music and one has a self- contained story world.
Outside of this narrative go round filmmakers
such as Guy Sherwin in his optical film series including Railings (1977) and Musical
Stairs (1977) use the footage itself transferred onto the optical track as a
sound source. It becomes literally the manipulated image of the railings and
the stairs that produces the sound rather than the representation of onscreen
action. This process helps to break open the hermetically sealed sound and
image film world.
I have been experimenting for sometime, across a number of pieces with using digital techniques that mirror and extend these optical sound experiments. In the case of I Haven’t Stopped Dancing Yet (2017) an image taken back in the early 80s when visiting my parents in Kent is manipulated in various ways. The image flips from side to side and twists in a crude and humorous approximation of dancing. Unlike optical sound here it is the data from the digital manipulations of the image that are then numerically turned into audio. So when the image flips from side to side a steady rhythm is created but then as the image is stretched one gets a sound similar to that from a scratched record. Humour aside all of this helps the viewer question audio-visual causality. Is the man dancing to the music or being danced by it? In practice it is somewhere between the two.
I have been experimenting for sometime, across a number of pieces with using digital techniques that mirror and extend these optical sound experiments. In the case of I Haven’t Stopped Dancing Yet (2017) an image taken back in the early 80s when visiting my parents in Kent is manipulated in various ways. The image flips from side to side and twists in a crude and humorous approximation of dancing. Unlike optical sound here it is the data from the digital manipulations of the image that are then numerically turned into audio. So when the image flips from side to side a steady rhythm is created but then as the image is stretched one gets a sound similar to that from a scratched record. Humour aside all of this helps the viewer question audio-visual causality. Is the man dancing to the music or being danced by it? In practice it is somewhere between the two.
Monday, January 02, 2017
Towards an Asynchronous Cinema
One of the things that happened in 2016 was I finally got to complete my PhD. I say finally as I had been umming and ahhing over doing one for some years; initially wanting to do a practice based PhD, but never quite finding the right supervisor or setting. A chance conversation with Michael Szpakowski at a screening of Kerry Baldry's One minute programme at Furtherfield led to Westminster University where Michael was completing a PhD by publication. The publications being not texts in the traditional sense, but videos made in the last ten years. This seemed an ideal pathway and I signed up as well.
For a PhD by publication, alongside the work, one writes a paper of anywhere between 12 and 60,000 words. Reflecting on one's own practice turned out to be tricky, talking about one's work in the third person as if one were reviewing it is best avoided, and locating the videos in a critical context informed by other artists' moving image pieces can both exaggerate their influence and/or appear as if one is trying to insert oneself into the canon. For example a strong parallel with my own use of sound is John Smith's The Girl Chewing Gum (1976) and this is cited at numerous points in the thesis. However it would be very hard to make any work if one was constantly referring back to some seminal piece, rather a number of influences and ideas tend to circulate, often in some unspoken way in one's brain before morphing into a new idea/piece. So the thesis in part makes explicit what was at the time implicit or internalised.
Theoretically I found myself being drawn back to the Eisenstein (et al) Statement on Sound (1928) and the dangers of adhesion between sound and image as potential illusionist mutual reinforcement. It was not Eisenstein however, but one of the other signatories to the Statement, Pudovkin and his nuanced use of asynchronism in a document a year later which proved more useful. For Pudovkin asynchronism implies a careful jaxtaposition of soudn and image not wilful non-synchronisation. Key to this is that the asynchronous use of sound is punctuated with moments of adhesion, creating a push-pull dynamic that questions causality between the visual and the auditory and leads to dialectic.
In the coming year I shall try and unpack and extend some of the ideas in the thesis, for now here is a link to the paper.
For a PhD by publication, alongside the work, one writes a paper of anywhere between 12 and 60,000 words. Reflecting on one's own practice turned out to be tricky, talking about one's work in the third person as if one were reviewing it is best avoided, and locating the videos in a critical context informed by other artists' moving image pieces can both exaggerate their influence and/or appear as if one is trying to insert oneself into the canon. For example a strong parallel with my own use of sound is John Smith's The Girl Chewing Gum (1976) and this is cited at numerous points in the thesis. However it would be very hard to make any work if one was constantly referring back to some seminal piece, rather a number of influences and ideas tend to circulate, often in some unspoken way in one's brain before morphing into a new idea/piece. So the thesis in part makes explicit what was at the time implicit or internalised.
Theoretically I found myself being drawn back to the Eisenstein (et al) Statement on Sound (1928) and the dangers of adhesion between sound and image as potential illusionist mutual reinforcement. It was not Eisenstein however, but one of the other signatories to the Statement, Pudovkin and his nuanced use of asynchronism in a document a year later which proved more useful. For Pudovkin asynchronism implies a careful jaxtaposition of soudn and image not wilful non-synchronisation. Key to this is that the asynchronous use of sound is punctuated with moments of adhesion, creating a push-pull dynamic that questions causality between the visual and the auditory and leads to dialectic.
In the coming year I shall try and unpack and extend some of the ideas in the thesis, for now here is a link to the paper.
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